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Accuracy and g-tolerance gradually decrease, depending on the time spent in the session and the amount of g-forces sustained.
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G-Tolerance - Influences the tolerance of the pilot to acceleration in manoeuvres (g-forces), increasing the critical amount of "G's" that the pilot can sustain without the player's vision being darkened/reddened and losing control of the plane after a certain period of time, representing the pilot's loss of consciousness (also known as G-LOC).This skill is one of the few not affected by crew qualification levels. If the repair rank is lower, the repair time will remain at 7 hours 50 minutes no matter how high the repair speed skill is. For instance, the Bf 109 F-4/trop requires repair rank 3. Has a total of five stages corresponding with the number of vehicle ranks in the game. Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied.This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle.
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For example, the base repair time of the Bf 109 F-4/trop in AB is 7 hours 50 minutes, while with repair speed it is reduced to 2 hours 36 minutes. Repair time can be shortened up to three times when fully researched. Repair Speed - Affects the speed at which vehicles are repaired.These skills are shared between crew types, which means that points in these skills will affect a crewed vehicle no matter what type of vehicle it is. This function is mostly used by players who play many nations at once and don't mind a small wait in order to save some precious Silver Lions.
#Naval games with crew for free#
These two skills do not affect in-game combat, but rather allow you to repair your vehicles for free over time, if you uncheck "automatic repair" on the right of your line-up bar.
#Naval games with crew upgrade#
The more points invested, the more skilled the crew is, and the more points will be needed to upgrade to the next level. Both methods will open a window where crew XP points can be spent by pressing the "+" button next to desired skills. The colour of this text indicates crew XP point accumulation: a regular silver font showing regular crew XP point amount, and a glowing gold font showing a large amount of unused crew XP points.Ĭrew XP points can be used by either clicking the "Crew Training" button on the Crew tab of the infocard on the left-side of the Hangar UI, or by selecting the desired crew and clicking the "Crew" button. Another way to obtain crew XP point is by purchasing them with Golden Eagles via the "Accelerated Training" tab on the top right corner of the Crew Training window.ĭuring lulls in between matches in the hangar, pay attention to the bottom left corner of the crew slots, which have a numerical value representing the crew level. In Arcade battles, every 100 will grant the player 3 crew XP points, but this higher rate also has the crew experience spread out among multiple crews.
#Naval games with crew simulator#
In Realistic and Simulator battles, for every 100 the player will receive 1 crew XP point which would be distributed to the crew of the vehicle used. The number of points accrued for crew experience depends on the research points obtained in a battle, as well as the game mode of the battle. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time, such as how quickly aircraft are repaired by ground crew, how fast the tank's loader can fit shells into the gun breech, how accurate bombers' gunners' fire is, or the amount of g-force that can be sustained before a pilot begins blacking out.Ĭrew experience is gained in the form of "Crew XP Points", earned by participating in battles.
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